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MAME4ALL for GP2X (05/04/2008) |
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05-04-2008: MAME4ALL for GP2X v1.3: Changes by Headoverheels: - New Gaelco games added (MAME 0.37b7): Big Karnak (bigkarnk) and Biomechanical Toy (biomtoy). - New SunA 8 bit games added (MAME 0.37b15): Hard Head (hardhead), Hard Head (Bootleg) (hardhedb) and Rough Ranger (rranger). - Optimizations in Xain'd Sleena. - Fixed the NEC cpu bug that caused slowdowns in Raiden (MAME 0.37b15). - Fixed some bugs in the I86/NEC cpu emulation. This includes raster effects problems in Geostorm and the 99 credits bug in Lethal Thunder (MAME 0.66). Changes by Franxis: - Cheats support added. - Auto-fire support. Thanks to the code by AGAWA Koji. - Jackal has been corrected. Changes by Slaanesh: - Optimizations in Commando (now it uses tilemaps). |
18-03-2008: MAME4ALL for GP2X v1.2: The following bugs have been fixed: - The random games launching problem has been corrected. - Random problems with USB joypads should be gone. - The four players can be controlled with the GP2X joypad. - The coinage and start buttons of the four players can be controlled with the GP2X joypad (see readme.txt). - Problem with Namco System 1 games has been solved. - The vector games visualization is improved using antialias and translucency. - Fixed screen orientation in Dodonpachi and Dangun Feveron. |
16-03-2008: MAME4ALL for GP2X v1.1: The following bugs have been fixed: - Improved the DrZ80 compatibility. A lot of new games are compatible (Neo·Geo games, Bubble Bobble, Tokio, etc). - High Scores support. Thanks to PalMAME for the hiscore.dat file. - Fixed the video output in the vector games. - Fixed the video orientation in the Bubble Bobble bootleg version (Bobble Bobble). - Bubble Bobble can be played fullspeed now thanks to the DrZ80 core. I recommend to use the bootleg versions (Bobble Bobble and Super Bubble Bobble) because the emulation is faster. - New great skins for the menu by Pedator. |
11-03-2008: MAME4ALL for GP2X v1.0: The following changes have been done to the version shown on the RetroMadrid 2008 fair: - No more lock-ups. - Configuration files per game. - The sound volume can be changed in rotated modes (VolUp or VolDown + START). - The sound volume is not reset after a pause. - Documentation added. |
08-03-2008: MAME4ALL for GP2X v0.9 (private beta): - Based on MAME 0.37b5. - Support for 2240 romsets. - Compatible with GP2X F100 and F200. - Support for up to 4 USB joypads. - Full 64 MB RAM support. - GP2X clock: 66 to 300 MHz. - Video depth: auto, 8 bit and 16 bit. - Video modes: standard, scaled, 4:3, rotated, border and TATE. - Sound options: 11 to 44 KHz (mono and stereo). - Underclock and overclock supported. - Selectable Cyclone and DRZ80 ASM cores. - Compatible with TV-Out (PAL and NTSC). - RAM tweaks integrated. - Only one executable (console based) with a separate frontend to select the games. - Access to the original MAME GUI. - Better performance than the previous port in a lot of games. This port has been first shown in the RetroMadrid 2008 fair on 8th of march in Madrid (Spain).
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- Franxis (fjmar@hotmail.com) 2004-2007